spring: develop a962c243 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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krudat | krudat | develop | 2006-04-02 10:26:27 | develop 07987367 |
Changeset | Moved impulseFactor from weapon and helper->Explosion to DamageArray. Unit deathblasts now respect impulseFactor. Physics tags for weapons: impulseFactor As before, a multiplier. impulseBoost Adds to effective damage for knockback. craterMult Multiplier on terrain deformation, defaults to old behaviour (same as impulseFactor) craterBoost Adds to effective damage for cratering. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1099 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/DamageArrayHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] |