2025-08-24 23:50 CEST

spring: develop a962c243 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
krudat krudat develop 2006-04-02 10:26:27 develop 07987367
Changeset Moved impulseFactor from weapon and helper->Explosion to DamageArray.
Unit deathblasts now respect impulseFactor.

Physics tags for weapons:
  impulseFactor As before, a multiplier.
  impulseBoost Adds to effective damage for knockback.
  craterMult Multiplier on terrain deformation, defaults to old behaviour (same as impulseFactor)
  craterBoost Adds to effective damage for cratering.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1099 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Sim/Misc/DamageArray.h Diff ] File ]
mod - rts/Sim/Misc/DamageArrayHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]