spring: develop 375386dc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jcnossen | jcnossen | develop | 2006-05-13 14:06:22 | develop 83c04e94 |
Changeset | * Changed PlayUnitActivate to directly call PlaySound, so only selected units actually cause the non-positional sounds now. Many people objected to the previous sound playing behavior. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1283 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Platform/Win/DxSound.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Sound.cpp | [ Diff ] [ File ] |