spring: develop d87a96b3 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
isokron | isokron | develop | 2006-05-30 18:40:25 | develop b40d52d4 |
Changeset | Adds support for arbitary team colors, need somewhat updated teamcolor textures for 3do Changes graphics for shields a bit Fixes the "dirt" projectiles thrown up by explosions Fixes problem with mouse cursor sometimes becoming discolored git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1373 37977431-3df6-0310-b722-df95706aa16b |
|||
mod - Documentation/Spring start.txt | [ Diff ] [ File ] | |||
mod - Documentation/changelog.txt | [ Diff ] [ File ] | |||
mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Team.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Team.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/ExplosionGraphics.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/TextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/TextureHandler.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/3DOParser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/RepulseGfx.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ShieldPartProjectile.h | [ Diff ] [ File ] | |||
mod - rts/System/GlobalStuff.cpp | [ Diff ] [ File ] |