2025-08-08 20:06 CEST

spring: develop 2abef8ce Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jcnossen jcnossen develop 2006-07-22 01:29:39 develop a46a0083
Changeset * fixed sm3 terrain nodes having multiple render data objects when using texture caching

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1666 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.h Diff ] File ]
mod - rts/Map/SM3/terrain/Lightcalc.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Lightcalc.h Diff ] File ]
mod - rts/Map/SM3/terrain/QuadRenderData.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.h Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainNode.h Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexture.cpp Diff ] File ]