2025-08-09 00:08 CEST

spring: develop 159eff27 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
yeha yeha develop 2006-07-23 08:08:43 develop bace1933
Changeset Changed CTextureAtlas slightly.

Made CGroundFlash class virtual and added CStandarGroundFlash and CSimpleGroundFlash.

Projectilehandler now load all texture in resources\\graphics\\projectiletextures into projectile texture atlas.
Projectilehandler now load all texture in resources\\graphics\\groundfx into groundfx texture atlas.

Added CLargeBeamLaserProjectile class
Added weapon TDF tags: texture1, texture2, tilelength, scrollspeed, pulseSpeed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1668 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
add - game/bitmaps/largelaserfalloff.tga Diff ] File ]
add - game/bitmaps/muzzlefront.tga Diff ] File ]
add - game/bitmaps/muzzleside.tga Diff ] File ]
mod - game/gamedata/resources.tdf Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.h Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
add - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
add - rts/Sim/Projectiles/LargeBeamLaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]