spring: develop 790a850a | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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yeha | yeha | develop | 2006-07-26 22:22:26 | develop b2a6cde3 |
Changeset | MissileProjectile, LaserProjectile, BeamLaserProjectile, LargeBeamLaserProjectile, StarBurstProjectile, EmgProjectile now uses the texture1-4 tags in the weapon def. EmgProjectile and ExplosiveProjectile now uses the color and the intensity tag in weapon def. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1681 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/BeamLaserProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/EmgProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/FlameProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/LightingProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/LightingProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ShieldPartProjectile.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] |