2025-08-12 20:55 CEST

spring: develop 943c3f7d Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
tvo tvo develop 2006-08-11 23:54:42 develop 2cc3eb2a
Changeset * Dont crash with division by zero on weaponDef->beamtime == 0, clamp the beamtime
  to a minimum of 1 frame (beamtime == 1/30).



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1814 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]