| spring: develop 8ba3ba60 | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| jcnossen | jcnossen | develop | 2006-08-24 15:26:12 | develop 24ed6298 |
| Changeset | * fixed yardmaps of rotated buildings (flipped west/east) * SM3 rendering buffer will use NPOT texture if GL_ARB_texture_rectangle isnt avaiable (Might work on ATI) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1940 37977431-3df6-0310-b722-df95706aa16b |
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| mod - game/shaders/terrainFragmentShader.glsl | [ Diff ] [ File ] | |||
| mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
