| spring: develop 9a365bf6 | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| jcnossen | jcnossen | develop | 2006-09-02 01:20:07 | develop 330ce667 |
| Changeset | BUGFIX * updated nsis installer * fixed sm3 frustum culling * refracted water framebuffer read offset scaled with 1/z now * small fixes for rotated buildings, there is still a problem with unit start heading in factory though. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2034 37977431-3df6-0310-b722-df95706aa16b |
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| add - AI/Global/NTAI/Build/NTAI-msvs7.sln | [ Diff ] [ File ] | |||
| mod - Documentation/changelog.txt | [ Diff ] [ File ] | |||
| mod - game/shaders/waterRefractT2D.fp | [ Diff ] [ File ] | |||
| mod - game/shaders/waterRefractTR.fp | [ Diff ] [ File ] | |||
| mod - installer/build_code.bat | [ Diff ] [ File ] | |||
| mod - installer/sections/main.nsh | [ Diff ] [ File ] | |||
| mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | |||
| mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | |||
| mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | |||
| mod - rts/Rendering/Env/RefractWater.cpp | [ Diff ] [ File ] | |||
| mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | |||
| mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | |||
