2025-11-25 03:19 CET

spring: develop 9a365bf6 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jcnossen jcnossen develop 2006-09-02 01:20:07 develop 330ce667
Changeset BUGFIX
* updated nsis installer
* fixed sm3 frustum culling
* refracted water framebuffer read offset scaled with 1/z now
* small fixes for rotated buildings, there is still a problem with unit start heading in factory though.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2034 37977431-3df6-0310-b722-df95706aa16b
add - AI/Global/NTAI/Build/NTAI-msvs7.sln Diff ] File ]
mod - Documentation/changelog.txt Diff ] File ]
mod - game/shaders/waterRefractT2D.fp Diff ] File ]
mod - game/shaders/waterRefractTR.fp Diff ] File ]
mod - installer/build_code.bat Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Rendering/Env/RefractWater.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]