2025-08-03 10:43 CEST

spring: develop ee10949c Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2006-09-05 18:33:57 develop d946d6a0
Changeset * Added /shadows and /water [0-3] to control rendering, in-game
* Globally replaced glDeleteProgramsARB() with glSafeDeleteProgram()
* Fallthrough when BaseWater::GetWater() fails because of content_error exceptions


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2088 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.h Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]