| spring: develop eb2ff7d8 | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| yeha | yeha | develop | 2006-09-06 19:47:36 | develop a9093074 |
| Changeset | BUGFIX Hitdetection improvements. Radius defenition for physics moved to tag CollisionSize in weapon tdf. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2097 37977431-3df6-0310-b722-df95706aa16b |
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| mod - Documentation/changelog.txt | [ Diff ] [ File ] | |||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Projectiles/EmgProjectile.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Projectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | |||
