2025-08-02 19:54 CEST

spring: develop 175d8e23 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2006-09-16 00:40:36 develop 58611a87
Changeset * Fixed the AirCAI stalls when the repeat mode command was called
* Pushed the CMD_SET_WANTED_MAX_SPEED processing into the queue
  - using CMD_SET_WANTED_MAX_SPEED is doubling the command count
  - the command options are listed in Game/SelectedUnitsAI.cpp, and
    they are not really that consistent
  - the SetMaxSpeed() command should probably be clamping to the
    unit's max speed to avoid cheats
  - be nice to set the units speed based on distance to target, such
    that a scattered group arrives at the same time, dunno how that
    work out with queuing (calc time through the queue?)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2195 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]