spring: develop 175d8e23 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
trepan | trepan | develop | 2006-09-16 00:40:36 | develop 58611a87 |
Changeset | * Fixed the AirCAI stalls when the repeat mode command was called * Pushed the CMD_SET_WANTED_MAX_SPEED processing into the queue - using CMD_SET_WANTED_MAX_SPEED is doubling the command count - the command options are listed in Game/SelectedUnitsAI.cpp, and they are not really that consistent - the SetMaxSpeed() command should probably be clamping to the unit's max speed to avoid cheats - be nice to set the units speed based on distance to target, such that a scattered group arrives at the same time, dunno how that work out with queuing (calc time through the queue?) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2195 37977431-3df6-0310-b722-df95706aa16b |
|||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnitsAI.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] |