spring: develop 5b8a4d2f | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-10-21 04:42:55 | develop 3e26dec1 |
Changeset | * corrected queue build rendering (GL_DEPTH_TEST) * added GetUnitHealth(), GetTeamResources(), and GetCommandQueue() to the lua GUI interface * enabled loading the ctrlpanel.lua file from the VFS * added 'wait queued' and 'selfd queued' to the default key bindings * corrected WAIT behaviour for factories * enabled queuing of Self Destruction commands * added a pathetic SELFD cursor * added 'alwaysDrawQueue' and 'buildBoxesOnShift' to cmdcolors.txt * added the 'invqueuekey [0|1]' action, and [InvertQueueKey=0] config parameter * added mouse chording for immediate mode access when using inverted queue keying (this should probably be ditched, i doubt that anyone will find it very useful) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2430 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | |||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | |||
mod - game/uikeys.txt | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorselfd_0.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorselfd_1.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorselfd_2.bmp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseHandler.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] |