spring: develop f8241497 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-10-30 02:14:17 | develop 89945566 |
Changeset | * added a new attack mode where you can attack a group of units by selection an area on the map * added "newAttackMode" to ctrlpanel.txt * based formations commands on the last known queue position * added RallyPoint, TimeWait, and DeathWatch commands (with "rallypoint", "timewait", and "deathwatch" bindable actions) * added "rallydefault" action (converts default move commands to rallypoints) * added more crappy cursors (cursortimewait, cursorrally, cursordwatch) WAIT NOTES: - the code is inefficient, but it was a safe way to get the functionality - the code is almost complete, still need to make some adjustments on state checks git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2493 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/EconomyAI/Helper.cpp | [ Diff ] [ File ] | |||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | |||
mod - game/ctrlpanel.txt | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursordwatch_0.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorrally_0.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorrally_1.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorrally_2.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorrally_3.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorrally_4.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursorrally_5.bmp | [ Diff ] [ File ] | |||
add - installer/builddata/bitmaps/Anims/cursortimewait_0.bmp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnitsAI.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | |||
add - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | |||
add - rts/Game/WaitCommandsAI.h | [ Diff ] [ File ] | |||
mod - rts/Game/command.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] |