2025-08-05 23:37 CEST

spring: develop f8241497 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2006-10-30 02:14:17 develop 89945566
Changeset * added a new attack mode where you can attack a group of units
  by selection an area on the map
* added "newAttackMode" to ctrlpanel.txt

* based formations commands on the last known queue position

* added RallyPoint, TimeWait, and DeathWatch commands
  (with "rallypoint", "timewait", and "deathwatch" bindable actions)
* added "rallydefault" action (converts default move commands to rallypoints)

* added more crappy cursors (cursortimewait, cursorrally, cursordwatch)

WAIT NOTES:
- the code is inefficient, but it was a safe way to get the functionality
- the code is almost complete, still need to make some adjustments on state checks



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2493 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Group/EconomyAI/Helper.cpp Diff ] File ]
mod - game/cmdcolors.txt Diff ] File ]
mod - game/ctrlpanel.txt Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursordwatch_0.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorrally_0.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorrally_1.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorrally_2.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorrally_3.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorrally_4.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursorrally_5.bmp Diff ] File ]
add - installer/builddata/bitmaps/Anims/cursortimewait_0.bmp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.h Diff ] File ]
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.h Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
add - rts/Game/WaitCommandsAI.cpp Diff ] File ]
add - rts/Game/WaitCommandsAI.h Diff ] File ]
mod - rts/Game/command.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]