spring: develop fe4039dc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-11-13 04:02:50 | develop ca3a2688 |
Changeset | * Renamed a few GlobalStuff variables: screenx -> viewSizeX screeny -> viewSizeY screenxPos -> viewPosX * Added a few GlobalStuff variable: screenSizeX screenSizeY windowSizeX windowPosX windowPosY viewPosY (set, but not used) * Blind-coded the WIN32 Main::GetDisplayGeometry() call * Changed the LUA GUI viewport transformation to one related to the physical properties of the display (need to make the width and distance adjustable) * Added some GL state protection are DramMapItems() and DrawScreenItems() * Added the DrawColor() LUA callout * Added the DrawUnitDef() LUA callout * Added the Pos2BuildPos() LUA callout * Added the GetTextWidth() LUA callout * Added the IsAbove() LUA callin * Added the GetTooltip() LUA callin * Added the AddConsoleLine() LUA callin * Fixed the LUA mouse coordinates in dualScreen/right mode * Changed the LUA MouseRelease() to allow returning a command index * Initialized 'guihandler' and 'minimap' to NULL git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2594 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/shaders/terrainFragmentShader.glsl | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/IconLayoutHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/IconLayoutHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/InputReceiver.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/OutlineFont.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/StartPosSelecter.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/RefractWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/FartextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/glTextBox.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/Unit3DLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/System/GlobalStuff.cpp | [ Diff ] [ File ] | |||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | |||
mod - rts/System/Main.cpp | [ Diff ] [ File ] |