2025-08-19 15:18 CEST

spring: develop 6bdfd990 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jcnossen jcnossen develop 2006-11-28 01:01:46 develop a5f05082
Changeset * shadow mapping works on SM3 now. Maps with more than ~7 textures still have zbuffering problems, but otherwise all SM3 problems seem to be fixed.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2783 37977431-3df6-0310-b722-df95706aa16b
mod - game/shaders/terrainFragmentShader.glsl Diff ] File ]
mod - game/shaders/terrainVertexShader.glsl Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexture.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]