spring: develop c41b0adc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-12-08 20:40:56 | develop 3e5d8f55 |
Changeset | * Ignored unit team changes when unitsType limits would be violated (this includes captures, for which a message is generated; would it be better to destroy the unit instead?) * Added safeties and warnings for unitsType[][] decrements * Added 'maxThisUnit' fields to the LuaState UnitDefs[] tables git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2892 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/LuaState.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Factory.h | [ Diff ] [ File ] |