2025-08-24 14:59 CEST

spring: develop c41b0adc Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2006-12-08 20:40:56 develop 3e5d8f55
Changeset * Ignored unit team changes when unitsType limits would be violated
  (this includes captures, for which a message is generated;
   would it be better to destroy the unit instead?)

* Added safeties and warnings for unitsType[][] decrements

* Added 'maxThisUnit' fields to the LuaState UnitDefs[] tables



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2892 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/LuaState.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.h Diff ] File ]