spring: develop c466d0a2 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-12-24 06:20:52 | develop 2af72086 |
Changeset | * Draw the elements from GuiHandler::DrawMapStuff() in the minimap (selection areas, selection rectangles, move fronts, attack ranges, build ranges, kamikaze ranges, etc...) * LuaUI DrawScreenItems() will now be called even when commands[] is empty * Bumped the default limit for move fronts to 1000000 (doesn't much matter; afaict, it isn't used except for drawing) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2938 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/glExtra.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] |