spring: develop c13f0466 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-12-24 10:29:26 | develop 41d65b69 |
Changeset | * Improved 'pointedAt' selection behaviour when the mouse is in the minimap * Added the following colors to cmdcolors.txt, as well as to the display of units being built, and the unit being pointed at: rangeRadar rangeSonar rangeSeismic rangeJammer rangeSonarJammer * Improved the rendering speed for circles drawn in the minimap via the unit command queues and from GuiHandler::DrawMapStuff() * Changed the default MiniMapDrawCommands state to 1 (a MiniMapDrawCommands state of 2 is the same as 1, but will also draw attack ranges for mobile units on the minimap) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2940 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/cmdcolors.txt | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/glExtra.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] |