2025-08-25 23:18 CEST

spring: develop 849b543c Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2006-12-28 15:07:25 develop 280b5381
Changeset * Added shieldWeaponDef and stockpileWeaponDef to UnitDef.h
  (determine during UnitDef creation instead of during CUnit creation)
* Added rangeShield, rangeInterceptorOn, and rangeInterceptorOff to cmdcolors.txt

* Disabled CursorIcons element insertion during minimap queue drawing

* Better rendering of move fronts (contoured to the map)

* Made LayoutButtons() optional (LuaUI no longer has any required call-ins)
* Added LuaUI GetUnitResources() call-out



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2981 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/lua_ui_interface.txt Diff ] File ]
mod - game/cmdcolors.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.h Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.h Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]