spring: develop 849b543c | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2006-12-28 15:07:25 | develop 280b5381 |
Changeset | * Added shieldWeaponDef and stockpileWeaponDef to UnitDef.h (determine during UnitDef creation instead of during CUnit creation) * Added rangeShield, rangeInterceptorOn, and rangeInterceptorOff to cmdcolors.txt * Disabled CursorIcons element insertion during minimap queue drawing * Better rendering of move fronts (contoured to the map) * Made LayoutButtons() optional (LuaUI no longer has any required call-ins) * Added LuaUI GetUnitResources() call-out git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2981 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/lua_ui_interface.txt | [ Diff ] [ File ] | |||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CursorIcons.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] |