spring: develop 22c35113 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-02-03 06:03:01 | develop 0a55a0a5 |
Changeset | * Bumped Spring version to 0.74b3+ * Bumped LuaUI version to v0.2 * Added NETMSG_AICOMMANDS (sends a list of commands for a list of units) * Added the 'decoyFor' FBI tag - added UnitDef::decoyDef - edded UnitDefHandler::decoyMap - fixed the CAICallback::GetUnitDef() call - fixed range circle rendering for decoy units - adjusted LuaUI/Widgets/ico_customicons.lua * Blocked LuaUI NETMSGs before the game starts (GiveOrder..., SetShareLevel, ShareResources) * changed "/showHealthBars" to "/showHealthBars [0|1]" * changed "/updatefov" to "/updatefov [0|1]" * changed "/drawtrees" to "/drawtrees [0|1]" * changed "/dynamicsky" to "/dynamicsky [0|1]" * changed "/hideinterface" to "/hideinterface [0|1]" * LuaUI changes - added the following LuaUI widget handler calls: "/luaui togglewidget <widgetname>" "/luaui enablewidget <widgetname>" "/luaui disablewidget <widgetname>" - renamed SelectUnitsByKeys() to SelectUnitMap() - renamed SelectUnitsByValues() to SelectUnitArray() - renamed GetLastFrameSeconds() to GetLastUpdateSeconds() (and changed it so that it is updated when spring is minimized) - added GetConsoleBuffer() call-out - added GetGroundInfo() call-out - added GetGroundNormal() call-out - changed GetGroundHeight() call-out to allow returning negative values - added GiveOrderToUnitMap() call-out - added GiveOrderToUnitArray() call-out - added GiveOrderArrayToUnitMap() call-out - added GiveOrderArrayToUnitArray() call-out - added GetFeatureInfo() call-out - added GetFeaturePosition() call-out - added GetFeatureResources() call-out - added newTeam parameter to UnitTaken() call-in - added oldTeam parameter to UnitGiven() call-in git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3375 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/API.txt | [ Diff ] [ File ] | |||
mod - game/LuaUI/CHANGELOG.txt | [ Diff ] [ File ] | |||
mod - game/LuaUI/NEWS.txt | [ Diff ] [ File ] | |||
mod - game/LuaUI/README.txt | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/cmd_circle.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/dbg_debug.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/gui_selbuttons.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/ico_customicons.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/unit_metal_maker.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/main.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/modui_dialog.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/selector.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - game/gui.lua | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameVersion.h | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaState.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | |||
mod - rts/System/Net.h | [ Diff ] [ File ] |