spring: develop cb0aa1cc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-02-04 05:17:18 | develop 3bd2e200 |
Changeset | * Added the LuaUI UnitEnteredRadar() call-in * Added the LuaUI UnitEnteredLos() call-in * Added the LuaUI UnitLeftRadar() call-in * Added the LuaUI UnitLeftLos() call-in * Implemented 'flex' call-ins, that can be set to nil if no widgets are using them (to avoid wasted cpu cycles) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3383 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/API.txt | [ Diff ] [ File ] | |||
mod - game/LuaUI/CHANGELOG.txt | [ Diff ] [ File ] | |||
mod - game/LuaUI/main.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - game/gui.lua | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/IGlobalAI.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] |