2025-08-30 23:42 CEST

spring: develop 0a963789 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2007-02-05 21:17:05 develop 7b49362a
Changeset * Finished the tooltip mods for proper decoys
* Made a few more AI callbacks 'decoy aware'
* Applied Kloot's collisionSphereScale patch
* Added LuaUI GetGameSpeed() call-out
* Added 'buildPercent' to LuaUI GetUnitStockpile() call-out
* Added 'tooltip' to UnitDefs[] tables
* Added 'maxWeaponRange' to UnitDefs[] tables (redundant)
* Added 'collisionSphereScale' to UnitDefs[] tables
* Fixed enemy interceptor stockpile range circle indication



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3395 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/API.txt Diff ] File ]
mod - game/LuaUI/CHANGELOG.txt Diff ] File ]
mod - game/LuaUI/Widgets/gui_selbuttons.lua Diff ] File ]
mod - game/LuaUI/widgets.lua Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/LuaState.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]