spring: develop bfe3bc0f | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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jcnossen | jcnossen | develop | 2007-03-20 23:52:10 | develop 4d2212d3 |
Changeset | * removed SM3MaxTextureStages, its too confusing and the fallback mode isnt really useful (still slow). * fixed some ground decal problems, shadows + sm3 is still a problem though for decals though.. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3482 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/shaders/grounddecals.fp | [ Diff ] [ File ] | |||
mod - game/shaders/terrainFragmentShader.glsl | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] |