spring: develop 68b417b8 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
trepan | trepan | develop | 2007-03-31 01:27:32 | develop 7e07c76b |
Changeset | * Added Spring.GetAllUnits() (uses activeUnits for their order) * Added unitdefs.lua to setup some extra UnitDefs table properties (and the UnitDefNames table to be used as a name map) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3510 37977431-3df6-0310-b722-df95706aa16b |
|||
mod - game/LuaUI/Widgets/gui_modeltest.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/unit_stockpile.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/main.lua | [ Diff ] [ File ] | |||
add - game/LuaUI/unitdefs.lua | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] |