spring: develop 9bf431bd | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
trepan | trepan | develop | 2007-04-17 05:44:04 | develop 87e0da56 |
Changeset | * Added the "/fpshud [0|1]" action * Added paralyzeDamage and captureProgress control to Spring.SetUnitHealth() * Added LuaOpenGL gl.Unit() call to render individual units (handy for doing pre-selection highlight and post-render effects) * Added Spring.GetUnitWeaponState() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3632 37977431-3df6-0310-b722-df95706aa16b |
|||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] |