2025-09-04 22:34 CEST

spring: develop b76b65f2 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2007-04-21 08:29:10 develop 3f7b9072
Changeset * Added the weapons TDF tag 'visibleShieldHitFrames'
  - can be used along with 'visibleShieldHit'
  - defaults to 0 frames (disable)
  - the alpha value fades after the hit


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3656 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]