spring: develop 1f8c78ca | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-04-27 02:00:22 | develop 61a07128 |
Changeset | * Made LuaUI compatible with VFS access (ex: /usr/share/game/Spring/LuaUI, or whatever dir is used) * Made mod widgets possible (currently show with *name* in the selector) * Added the Spring.SetUnitNoDraw() call-out (useful for special rendering techniques) * Added the Spring.IsDevLuaEnabled() call-out * Forced the initial LuaUI and KeyAutobinder code loading to use the raw filesystem * Defined calls in AICallback to access the lua scripts (not implemented) P.S. The lua/vfs stuff needs some going over, it is not complete. As an example, the VFS.DEF_MODE parameter is not be used to control the default access mode for mod defined LuaUI's, when it should be VFS.ZIP_FIRST. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3686 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/gui_hilight_unit.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/main.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/modui_dialog.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/selector.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/utils.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - game/gui.lua | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/KeyAutoBinder.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] |