spring: develop 683ff578 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-05-12 09:48:08 | develop eb90bea7 |
Changeset | * Modified lua script call-ins to be dynamic * Added Spring.SetUnitBlocking() * Added Spring.RemoveBuildingDecal() * Added Spring.SetUnitToFeature() * Added Spring.SetNoPause() * Added boolean operations for lua (math.bool_or(), math.bool_and(), math.bool_xor(), math.bool_inv(), math.bool_bits()) * Factories do not start builds when stunned * Fixed the moving shields git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3731 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/dbg_debug.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/callins.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | |||
add - rts/Lua/LuaBoolOps.cpp | [ Diff ] [ File ] | |||
add - rts/Lua/LuaBoolOps.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaCallInHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaCallInHandler.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaRules.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedTable.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/FeatureHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] |