spring: develop a836286a | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-05-24 03:44:58 | develop f98d84c9 |
Changeset | * Added the 'buildBox' color to cmdcolors.txt * Added the missing 'os' and 'package' libraries to LuaUI * Modified lua Spring.GetPlayerInfo() and Spring.GetPlayerRoster() to return the player ping times in seconds * Added the lua DrawWorldPreUnit() call-in * Added lua gl.HasExtension() call-out * Renamed gl.ListCreate() to gl.CreateList() * Renamed gl.ListDelete() to gl.DeleteList() * Renamed gl.ListRun() to gl.CallList() * Renamed gl.FreeTexture() to gl.DeleteTexture() * Added lua gl.CreateShader() call-out * Added lua gl.DeleteShader() call-out * Added lua gl.UseShader() call-out * Added lua gl.GetActiveUniforms() call-out * Added lua gl.GetUniformLocation() call-out * Added lua gl.Uniform() call-out * Added lua gl.UniformInt() call-out * Added lua gl.UniformMatrix() call-out * Added lua gl.PointSprite() call-out * Added lua gl.PointParameter() call-out * Added lua gl.CreateTexture() call-out * Added lua gl.DeleteTextureFBO() call-out * Added lua gl.CopyToTexture() call-out * Added lua gl.RenderToTexture() call-out * Added lua gl.GenerateMipmap() call-out * Added lua gl.MultiTexCoord() call-out * Added lua gl.SecondaryColor() call-out * Added lua gl.FogCoord() call-out * Added lua gl.Ortho() call-out * Added lua gl.Frustum() call-out * Modified lua gl.Texture() for multi-texturing * Added the 'l' (linear instead of mipmap) mode to gl.Texture() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3783 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/Widgets/gui_eyes.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/gui_hilight_unit.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/gui_modeltest.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/callins.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/fonts.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/system.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/KeyAutoBinder.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaCallInHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaCallInHandler.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaConstGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaDisplayLists.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | |||
add - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | |||
add - rts/Lua/LuaShaders.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaTODO.txt | [ Diff ] [ File ] | |||
add - rts/Lua/LuaTextures.cpp | [ Diff ] [ File ] | |||
add - rts/Lua/LuaTextures.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] |