spring: develop 2933fcb8 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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tvo | tvo | develop | 2007-06-09 23:59:05 | develop 8e6003b6 |
Changeset | * Enable a whole bunch of compiler warnings when compiling in debug mode. Couldn't just use -Wall unfortunately because all the initializations orders in constructors are messed up and GCC seems to be lacking an option to disable the warning about it. So I just enabled as much separate warnings as possible... * Fixed compiler warnings, including but not limited too: * Slightly better error reporting in ExplosionGenerator and TdfParser. * Generally slightly safer code. * Lots of uninitialized locals now initialized, some of which would maybe have been able to cause desync on certain error conditions in LuaRules. * Some potential crash bugs fixed. * Removed countless unused variables. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3814 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/GlobalAICInterface/AbicProxy.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PlayerRoster.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Team.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Lightcalc.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/QuadRenderData.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/BFGroundTextures.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/ColorMap.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/TextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/FeatureDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/System/FileSystem/ArchiveDir.cpp | [ Diff ] [ File ] | |||
mod - rts/System/LogOutput.h | [ Diff ] [ File ] | |||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Net.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | |||
mod - rts/System/Sync/get_executable_name.c | [ Diff ] [ File ] | |||
mod - rts/System/TdfParser.cpp | [ Diff ] [ File ] | |||
mod - rts/System/bget.cpp | [ Diff ] [ File ] | |||
mod - rts/System/creg/Serializer.cpp | [ Diff ] [ File ] | |||
mod - rts/System/creg/VarTypes.cpp | [ Diff ] [ File ] | |||
mod - rts/System/creg/creg.h | [ Diff ] [ File ] | |||
mod - rts/build/scons/rts.py | [ Diff ] [ File ] | |||
mod - rts/lib/hpiutil2/hpifile.cpp | [ Diff ] [ File ] | |||
mod - rts/lib/hpiutil2/sqshstream.cpp | [ Diff ] [ File ] | |||
mod - rts/lib/minizip/unzip.c | [ Diff ] [ File ] |