spring: develop f871d3a0 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-07-15 03:22:39 | develop a8bb2e12 |
Changeset | * Added 'allyBuildBox' color to cmdcolors.txt - allows you to see where allies have builds queued * Added the Spring.DrawUnitCommands() call-out (can be used to render allied unit command queues) * Replaced some legacy LuaUI calls: - UpdateLayout() -> Update() - DrawScreenItems() -> DrawScreen() -- rendered after all default UI elements - DrawWorldItems() -> DrawWorld() * No change required for widgets * Added LuaUI Spring.GetActivePage() call-out * Added LuaUI Spring.ForceLayoutUpdate() call-out * Added the DrawScreenEffects() call-in - Run just after the world has been drawn, uses the same code as DrawScreen, good for doing fullscreen post-processing effects * Added Spring.IsAABBInView() -- AABB = axis-aligned bounding box * Made Spring.GetLastUpdateSeconds() available to all unsynced lua scripts git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@3934 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/LuaUI/callins.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/main.lua | [ Diff ] [ File ] | |||
mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
mod - game/cmdcolors.txt | [ Diff ] [ File ] | |||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.h | [ Diff ] [ File ] | |||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/CommandColors.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/LuaUI.h | [ Diff ] [ File ] | |||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaCallInHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaCallInHandler.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] |