2025-08-28 22:48 CEST

spring: develop 05ab7f63 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
Auswaschbar Auswaschbar develop 2007-08-01 23:13:32 develop 5135fea9
Changeset patch #2 by imbaczek:
* beamlasers have heightmod=1 by default (used to be 0.2) so they use pure spherical targeting now
* fixes in glBallisticCircle (use heightmod also in drawing range circles.)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4119 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]