2025-08-27 17:20 CEST

spring: develop 7b1d0706 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
imbaczek imbaczek develop 2007-08-09 00:12:42 develop c32b224a
Changeset - added heightBoostFactor - a float tag that gives control of cannon height range boost (more than 1 means increased range, 0 means the cannon has fixed range regardless of height difference to target. default is a magic value calculated on weapon init, based on range tag and theoretical max range.)
- changed Cannon::GetRange2D so it uses something closer to real-world physics.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4164 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]