spring: develop 9c7be74b | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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tvo | tvo | develop | 2007-08-22 22:16:19 | develop 9b29b2a2 |
Changeset | * Add StartPosX and StartPosZ tags to TEAM section of start script (GameSetup), to be used in combination with the new StartPosType 3 (Choose Before Game). They are in the range of map coordinates as returned by unitsync. * Removed the loop that was supposed to initialize the startPos of each team to the upper left corner of it's start rectangle, because it actually initialized the startpos to garbage data because gs->mapx and gs->mapy had not been initialized there yet. * Add a CGameSetup::StartPosType enumeration so we don't have this mess with magic numbers in CGameSetup. * Added a check for startPosType, it is set to 0 (Fixed) if the script sets it to a value out of range. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4240 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/Spring start.txt | [ Diff ] [ File ] | |||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] |