2025-08-28 00:14 CEST

spring: develop 93361292 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2007-09-03 05:14:58 develop 5090ed0f
Changeset * Replaced the TDF explosion_alias.tdf and explosions/*.tdf files
  with explosion_alias.lua and explosions.lua, respectively (with
  backwards compatible default files to read TDFs)
  -> NOTE: the groundFlash color style is parsed in explosions.lua,
           I will not be adding a comma compatible partial value
           string format for float3
* Moved the buildOptions definitions into the unitDef definitions
  (but added a SIDEDATA.TDF parser for FBI definitions to use)
  -> NOTE: SIDEDATA.TDF is still required for the [SIDE#] sections
* Added the 'download_builds.lua' script to modify the buildOptions
  after both FBI and LUA unitDefs have been parsed (largely untested)
  - added an AFTERNAME tag to download/*.tdf files
  - added an AFTERNAME tag to download/*.tdf files
  (for the above tags, the MENU/BUTTON fields are used if the unitname is not found)
* Replaced UnitDefHandler FindTABuildOpt() with FindCommanders()
* Added more checks at the end of unitdefs.lua
* Used the filename to derive FBI unitDef names (backwards compatibility)
* Simplified the lua defs reftable() 'system' call
* Added some svn:eol-style SVN properties
* Whitespace / bracketting changes, as per usual


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4298 37977431-3df6-0310-b722-df95706aa16b
mod - installer/builddata/springcontent/gamedata/armor.lua Diff ] File ]
add - installer/builddata/springcontent/gamedata/download_builds.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/featuredefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/system.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/unitdefs.lua Diff ] File ]
mod - installer/builddata/springcontent/gamedata/weapondefs.lua Diff ] File ]
mod - rts/Game/Camera/FreeController.cpp Diff ] File ]
mod - rts/Game/Camera/FreeController.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - tools/scripts/param_types.lua Diff ] File ]