spring: develop 93361292 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-09-03 05:14:58 | develop 5090ed0f |
Changeset | * Replaced the TDF explosion_alias.tdf and explosions/*.tdf files with explosion_alias.lua and explosions.lua, respectively (with backwards compatible default files to read TDFs) -> NOTE: the groundFlash color style is parsed in explosions.lua, I will not be adding a comma compatible partial value string format for float3 * Moved the buildOptions definitions into the unitDef definitions (but added a SIDEDATA.TDF parser for FBI definitions to use) -> NOTE: SIDEDATA.TDF is still required for the [SIDE#] sections * Added the 'download_builds.lua' script to modify the buildOptions after both FBI and LUA unitDefs have been parsed (largely untested) - added an AFTERNAME tag to download/*.tdf files - added an AFTERNAME tag to download/*.tdf files (for the above tags, the MENU/BUTTON fields are used if the unitname is not found) * Replaced UnitDefHandler FindTABuildOpt() with FindCommanders() * Added more checks at the end of unitdefs.lua * Used the filename to derive FBI unitDef names (backwards compatibility) * Simplified the lua defs reftable() 'system' call * Added some svn:eol-style SVN properties * Whitespace / bracketting changes, as per usual git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4298 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/springcontent/gamedata/armor.lua | [ Diff ] [ File ] | |||
add - installer/builddata/springcontent/gamedata/download_builds.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/featuredefs.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/parse_fbi.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/parse_tdf.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/system.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/unitdefs.lua | [ Diff ] [ File ] | |||
mod - installer/builddata/springcontent/gamedata/weapondefs.lua | [ Diff ] [ File ] | |||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Camera/FreeController.h | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ExplosionGenerator.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | |||
mod - tools/scripts/param_types.lua | [ Diff ] [ File ] |