spring: develop 3f4f1ea4 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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imbaczek | imbaczek | develop | 2007-11-03 17:00:43 | develop 6d898284 |
Changeset | patch by KDR: ProximityPriority tag - acts as a multiplier for the distance to the target in the priority calculation note that negative values make weapons prefer distant targets. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4694 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] |