2025-08-09 01:19 CEST

spring: develop d348ff30 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
trepan trepan develop 2007-11-12 02:07:58 develop 24c7a350
Changeset * Moved the following into LuaUnsyncedCtrl:
    Spring.SetUnitNoDraw()
    Spring.SetUnitNoMinimap()
    Spring.SetUnitNoSelect()

* Added the Spring.SetUnitTarget(unitID, targetID | <x,y,z>, bool userTarget) call-out

* Added the SET_WEAPON_UNIT_TARGET (106) and SET_WEAPON_GROUND_TARGET (107)
  COB GET codes (used GET because of its extra parameters)
    - GET SET_WEAPON_UNIT_TARGET weaponID unitID userTarget
    - GET SET_WEAPON_GROUND_TARGET weaponID xzCoord yCoord userTarget
  NOTES:
    - weaponID starts at 1
    - these calls only partially work, don't count on them yet


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4775 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/Platform/Linux/OggStream.cpp Diff ] File ]
mod - rts/System/Platform/Linux/OpenALSound.cpp Diff ] File ]