spring: develop 39fe9b7a | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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trepan | trepan | develop | 2007-11-15 03:19:03 | develop 0ee9d48e |
Changeset | * Applied lurker's mantis patch 0000680 (with a few touchups) - allows for negative damages - adds [experience] { experienceMult = 1.0; } to modrules - adds [flankingBonus] { defaultMode = 1; } to modrules - replaces the old bonus shield system with flanking bonus - new unitDef parameters: int flankingBonusMode float flankingBonusMax float flankingBonusMin float flankingBonusMobilityAdd float3 flankingBonusDir - new COB GET/SETS FLANK_B_MODE 120 // set or get FLANK_B_DIR 121 // set or get, set is through get for multiple args FLANK_B_MOBILITY_ADD 122 // set or get FLANK_B_MAX_DAMAGE 123 // set or get FLANK_B_MIN_DAMAGE 124 // set or get - removed the temporary 'bonusShieldEnabled' unitDef var * Replaced modrules.tdf with modrules.lua * Fixed LuaParser so that LuaTable calls will work for invalid parsers * Changed the global modInfo variable to be a direct reference * Preprocessed the modrules transportability settings to avoid wasted cycles git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4794 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/builddata/springcontent/gamedata/defs.lua | [ Diff ] [ File ] | |||
add - installer/builddata/springcontent/gamedata/modrules.lua | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaParser.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/ModInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/ModInfo.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/CobFile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] |