spring: develop 3c06bbfc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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KDR_11k | KDR_11k | develop | 2007-12-15 17:02:11 | develop d7c7a6a5 |
Changeset | * added Lua SyncedCtrl function Spring.SetUnitMoveGoal(unitID, posX, posY, posZ[, radius[, speed]]), this makes the unit move closer to the target location, to a distance of <radius> (default 0). This is mostly for custom commands that should have the unit moving into range, it doesn't affect the order queue. It's marked as unsafe for now just in case, I haven't tested if that's really necessary. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5005 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] |