spring: develop d3b7dcdc | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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KDR_11k | KDR_11k | develop | 2008-01-02 00:52:51 | develop eab85955 |
Changeset | *added unit FBI collide tag (boolean, default: 1), currently affects only planes: If set to 0 the plane will not collide with any other unit. Most notably this saves the CPU-heavy collision checks every frame (big performance boost!) and avoids the damage planes normally take from bumping into each other. Projectiles will still collide with the units normally. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5200 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/AirMoveType.h | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/TAAirMoveType.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] |