2025-08-08 16:23 CEST

spring: develop d3b7dcdc Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
KDR_11k KDR_11k develop 2008-01-02 00:52:51 develop eab85955
Changeset *added unit FBI collide tag (boolean, default: 1), currently affects only planes: If set to 0 the plane will not collide with any other unit. Most notably this saves the CPU-heavy collision checks every frame (big performance boost!) and avoids the damage planes normally take from bumping into each other. Projectiles will still collide with the units normally.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5200 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]