2025-08-08 02:18 CEST

spring: develop 89d10161 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
tvo tvo develop 2008-01-02 12:18:17 develop 2700a637
Changeset * Made CNetProtocol::loading volatile to be 100% sure compiler doesn't optimize
  the CNetProtocol::UpdateLoop() method to something like:
  while (true) { Update(); SDL_Delay(1000); }
  (in relation to mantis 0000757)
* Fixed double connecting to server message in CPreGame.
* Fixed a std::list iterator being decremented, MSVC hits an assert then.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5206 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
mod - rts/System/NetProtocol.h Diff ] File ]