spring: develop 45142711 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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kloot | kloot | develop | 2008-01-04 08:11:57 | develop 3fce3cd8 |
Changeset | improve the rendering speed of groundscars by allocating VA's for them rather than recalculating the vertex- and texcoors of the quads forming their texture every frame (note that this precludes the use of scar->alphaFalloff for now, will need some creative use of draw indices) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5245 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] |