2025-08-11 08:38 CEST

spring: develop 45142711 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
kloot kloot develop 2008-01-04 08:11:57 develop 3fce3cd8
Changeset improve the rendering speed of groundscars by allocating
VA's for them rather than recalculating the vertex- and
texcoors of the quads forming their texture every frame
(note that this precludes the use of scar->alphaFalloff
for now, will need some creative use of draw indices)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5245 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]