2025-08-12 23:11 CEST

spring: develop 98f3dba4 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
KDR_11k KDR_11k develop 2008-02-19 19:48:05 develop 6cbf8957
Changeset *Added per-weapon highTrajectory tag (int, default 2). It acts like the unit tag, 0 is always low trajectory, 1 always high and 2 uses the unit's setting (whether the unit uses a switch or fixed setting).

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5516 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]