2025-08-12 23:11 CEST

spring: develop 1ca7c11b Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
KDR_11k KDR_11k develop 2008-02-21 20:45:54 develop 31263612
Changeset * Added shieldRechargeDelay weapon tag (float, default 0). The delay is the number of seconds the shield won't charge after being hit (kinda like the idle autoheal for hitpoints)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5523 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]