spring: develop 8d960e4f | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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Auswaschbar | Auswaschbar | develop | 2008-02-25 18:28:15 | develop f640e81b |
Changeset | * reduced network traffic: - NETMSG_NEWFRAME doesn't include framenumbers (-1 kbit/s/player) - new NETMSG_KEYFRAME, like NETMSG_NEWFRAME, but wih framenumber - client now compares the framenumber from the server with its own * server now only checks for game end when it actually has begun * a game is lost when the other side doesn't has any more players (or AIs), even there are still units alive * removed ragequit-button like announced in forum * made the resign-button resigning but not selfd'ing git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5532 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/QuitBox.h | [ Diff ] [ File ] | |||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | |||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] |