2025-08-12 00:46 CEST

spring: develop a8b76ba7 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
KDR_11k KDR_11k develop 2008-03-09 09:45:01 develop 249d0b67
Changeset *Made moving sideways when in range but not shooting optional behaviour (tag strafeToAttack (bool, default false)), the behaviour fails if the unit just takes its time for aiming (or cannot shoot at all) or has any other reason not to shoot.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5572 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]