spring: develop a8b76ba7 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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KDR_11k | KDR_11k | develop | 2008-03-09 09:45:01 | develop 249d0b67 |
Changeset | *Made moving sideways when in range but not shooting optional behaviour (tag strafeToAttack (bool, default false)), the behaviour fails if the unit just takes its time for aiming (or cannot shoot at all) or has any other reason not to shoot. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5572 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] |