spring: develop ed0bab9b | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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KDR_11k | KDR_11k | develop | 2008-03-25 19:26:02 | develop 4405166c |
Changeset | * Added canCrash tag (bool, default true), defines whether a plane can enter the crashing state (if set to false the plane will always explode immediately). * Fixed the groundtarget definition in CAirMoveType, from the comments it looked like it was intended to consider gunships ground targets and the airtarget check did so but the ground target check didn't consider them ground targets. This might help mods which use capital ships. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5608 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] |