spring: develop 229b9c2d | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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tvo | tvo | develop | 2008-04-24 14:13:55 | develop 1d3b816d |
Changeset | * Removed unnecessary #include <windows.h> from aibase.h * Removed using namespace std from Ground.h * Added missing std:: to min & max, probably because of the above. * Factored map settings (.smd file) out of CReadMap into CMapInfo. All the (non-SM3) settings are together now in MapInfo.h! * Moved CGlobalSyncedStuff::sunVector and sunVector4 into CMapInfo, as light.sunDir and light.sunDir4. * Moved CGlobalSyncedStuff::gravity into CMapInfo as map.gravity. * Factored heightLinePal out of CReadMap into CHeightLinePalette. * Cleaned up #include dependencies a bit, by not having ReadMap include MetalMap.h, MapInfo.h, TdfParser.h, etc. in the header. * Moved global CGroundBlockingObjectMap creation to CGame::CGame. * Fixed memory leak, groundBlockingObjectMap wasn't deleted. * Removed a useless win-only #include <process.h> from ReadMap.cpp * Removed TdfParser::GetMSG and TdfParser::SGetValueMSG, it's stilly to have a low level function be documented as to pop up a messagebox if it fails to find a setting, in particular if it doesn't actually pop up a messagebox but throws an exception. Also it wasn't used :-) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5772 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/aibase.h | [ Diff ] [ File ] | |||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/CommanderScript.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/CommanderScript2.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/GlobalAITestScript.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/StartScripts/SpawnScript.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | |||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/Ground.h | [ Diff ] [ File ] | |||
add - rts/Map/HeightLinePalette.cpp | [ Diff ] [ File ] | |||
add - rts/Map/HeightLinePalette.h | [ Diff ] [ File ] | |||
mod - rts/Map/MapDamage.cpp | [ Diff ] [ File ] | |||
add - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | |||
add - rts/Map/MapInfo.h | [ Diff ] [ File ] | |||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Terrain.h | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/TerrainTexture.h | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SM3/terrain/Textures.h | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/BasicWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/FartextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/RadarHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/Wind.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/MoveMath/HoverMoveMath.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Path/PathManager.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/DirtProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/WreckProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | |||
mod - rts/System/GlobalStuff.cpp | [ Diff ] [ File ] | |||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | |||
mod - rts/System/Script/LuaFunctions.cpp | [ Diff ] [ File ] | |||
mod - rts/System/TdfParser.cpp | [ Diff ] [ File ] | |||
mod - rts/System/TdfParser.h | [ Diff ] [ File ] | |||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] |