spring: develop 28212edb | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
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kloot | kloot | develop | 2008-04-25 20:56:13 | develop f1f531e4 |
Changeset | refactor CCollisionVolume into a CCollisionHandler and a CollisionVolumeData struct, both unit and feature objects now store a copy of their unitdef's and featuredef's CollisionVolumeData instance for individual runtime manipulation add two Lua synced callouts for controlling the collision volume properties: SetUnitCollisionVolumeData(id, xs, ys, zs, xo, yo, zo, vtype, ptype, paxis) and SetFeatureCollisionVolumeData() (same args) get rid of the 'using namespace std' in Unit.h git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5778 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | |||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/PlayerRoster.cpp | [ Diff ] [ File ] | |||
mod - rts/Game/WaitCommandsAI.h | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | |||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Textures/TextureHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | |||
add - rts/Sim/Misc/CollisionHandler.h | [ Diff ] [ File ] | |||
rm - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | |||
add - rts/Sim/Misc/CollisionVolumeData.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Misc/RadarHandler.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | |||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] |